using System;
using System.Collections.Generic;

namespace PKGames.Localization
{
	[Serializable]
	public class LocalizationEntry
	{
		public string _key;

		public List<string> _value;

		public string Key
		{
			get
			{
				return _key;
			}
			set
			{
				_key = value;
			}
		}

		public List<string> Value
		{
			get
			{
				return _value;
			}
			set
			{
				_value = value;
			}
		}

		public LocalizationEntry()
		{
			_value = new List<string>();
		}
	}
}
